Technical Information

🎮 Server Gameplay Mechanics Info

🌐 Technical Info

Technical Info
Set Value
Overworld World Border
150,000 block radius (300k x 300k)
Overworld Chunk Rotation
180 days (6 months)
Nether World Border
18,750 block radius (37.5k x 37.5k)
Nether Chunk Rotation
180 days (6 months)
The End World Border
15,000 block radius (30k x 30k)
The End Chunk Rotation
28 days (Inactive deletion)
Mob Spawn Radius
6 chunks (96 blocks)
Mob Spawn Cap
22 mobs per player online
Soft Mob Despawn Radius
28 blocks
Hard Mob Despawn Radius
96 blocks
Simulation Distance
6 chunks (96 blocks)
View Distance
8 chunks (128 blocks)
Entity Cramming
14 Entities

📜 Game Rules

Technical Info
Set Value
Keep Inventory
OFF (Active in 1400x1400 Spawn Area)
Fire Tick
OFF
Mob Griefing
Partial (Disabled for Withers, Dragons, Creepers, Endermen, Ghasts)
Difficulty
Hard

📦 Server Entity Limits

ℹ️ Technical Note: Limits for tile entities are exact, while actual limits for entities may be higher than posted, but never lower.
Entity, Tile Entity, or Block
Limit
Hopper
100 per chunk
Armor Stand
20 per chunk
End Crystal
12 per chunk
Villager
8 per chunk
Sniffer
12 per chunk
Livestock (Pig, Cow, Sheep, Chicken, Turtle)
40 entities within 15 blocks
Boats
12 per chunk
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